This thing looked amazing out of the gate, but it didn't take long to see it's obvious flaws and the fact that they use and mostly misuse the mold for way too many characters only makes it worse. If you look at it and then imagine it having a neck proportionate to the body it would be a much shorter body mold. To me it looks like the mold was done as a very muscular or larger mold and somewhere along the line it got scaled down to a smaller buck and then they (over) lengthened the area above the shoulders to make it taller. I also agree with the Sunfire mold isn't as good aesthetically as Hasbro seems to think it is. Sometimes detail is more than just paint, Hasbro. character with a single mold and neither is correct. Characters like Silver Surfer and Firelord should have been done on the Reaper mold, but somehow Hasbro found a way to bridge the gap between a 5'10", 150 lb. For instance, characters like Speedball and Pyro not only could have been done on the Pizza Spidey mold but they should have been done on that mold. The Pizza Spidey buck is still applicable to so many characters and the Sunfire buck is the most misused buck, by far on both sides of the spectrum. I like that they are going back and "correcting" some of these characters done on the Pizza Spidey buck, but I hope they just don't use the Sunfire buck as a one for one drop in. Similar to Blob, I was okay with my older Ant-Man, but now I need this one. Ya, I know I can cancel and reorder, but I guess I'll keep an MIB of each. Had they revealed them both at the same time i woulda ordered one of each. ![]() So they revealed the Track Suit and I passed and just ordered 2 Yondu, for the free shipping, of course, then they reveal the Ant-Man later that day and I order 2 of them for the same reason. The heroic version of Firelord’s Gloves can be now obtained for the correct tokenĪctions against all creatures with temporary stun after spawn will properly generate threat (this fixes for example Kohcrom, Mutated Corruption, etc.)įear and Vengenance (daggers from legendary chain) can now be transmogrifiedĪctions against all creatures with temporary stun after spawn will properly generate threat (this fixes for example Kohcrom, Mutated Corruption, etc.Sly, Hasbro/Target, real sly. Main Tank role can be set to multiple players at the same time When a Master Looter leaves a group, that role is assigned to a Raid Leader Master Loot – Every group member is able to see dropped loot now, but only Master Looter will be able to assign loot World Markers won’t disappear after the player who placed them leaves the map Raid/Group UI | Leader/Assist | Role | Loot Improved follow movement of all pets and guardians, they will no longer fall behind their master while movingĪll armor specializations will no longer work before the player learns them Using a script to abandon pets will no longer force Warlock’s pets to change name Many spells, such as Mend Pet or Watery Entrenchment (Hagara the Stormbinder) can’t crit nowĭoTs which are not removed by damage immunities (Divine Shield, etc.) will continue to do damage even through immunitiesĭeath Knight’s Ghoul will change his name each time he’s summoned Many auras were changed from multiplicative to additive, resulting in slightly decreased damage/healing of some spells Reputations are stored as float number now, this means that players will not lose any reputation if the reputation they gain is not a whole number (for example after multiplying by Mr. Implemented DoT clipping for channeled spells When players die during the final boss encounter, they are now able to try it again ![]() ![]() Fixed issue which sometimes didn’t allow to skin a beastĪtal’ai Deathwalker’s Spirit’s movement speed is now slowerĪtal’ai Deathwalker’s Spirits are now immune to physical and magical damageĮarthgrab Totem from Jammal’an the Prophet is unable to move
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